15 Developers Likely to Demo Natal Titles at E3

Microsoft has recently claimed that this years Electronic Entertainment Expo will feature a showcase of titles from developers that are currently working on games with project Natal capabilities. Microsoft has also recently released a list of developers that are currently working with Natal. This list of developers are the ones that you are likely to see showcasing games with this new technology.

Blu-ray prices fall

Contract prices for Blu-Ray machines are falling as the industry misses the point about what is putting on the brakes for the technology.

Digitimes reports that Contract-manufacturing quotes for PC-use Blu-ray Disk drives have dropped to $70-80. This is still much higher than the $20 for DVD drives, but is falling quick. But makers of Blu-ray machines are not finding that the gear is shifting at anywhere near the high numbers required for the technology to take off.

PlayStation 3 | Black creator talks up Bodycount on PS3, 360

Q&A: Shooter specialist Stuart Black shares details on “glossy techno-thriller” shooter, due out in Q1 2011; says Black 2 “bit the dust” at EA.

In 2008, EA Games president Frank Gibeau admitted Electronic Arts was pondering a sequel to Black, its gun-centric, 2006 shooter for the PlayStation 2 and original Xbox. While nothing concrete has surfaced about the proposed project, one of the game’s creators has unveiled an all-new shooter that aims to deliver the same sort of highly destructible environments and realistic gunplay.

The designer in question is Stuart Black, who is now leading a team at Codemasters’ studio in the British city of Guildford. As revealed by a magazine leak yesterday, the game is Bodycount, and is in development for the PlayStation 3 and Xbox 360. Due out in the first quarter of 2011, it is one of the first new internally developed intellectual properties from the British publisher in years.

“When I joined Codemasters, one of the huge appeals for me was how serious Codemasters were about original IP,” Black told GameSpot. “But I wasn’t particularly interested in making another shooter, right. I wasn’t really ready to go dipping my toes into those waters again….But, I’m a fantastic FPS fan myself, right, I like playing FPSs and there was just this itch.”

Based on the same proprietary EGO engine as the Dirt racing games and Operation Flashpoint, Bodycount will be a “glossy techno-thriller,” according to Black. According to Codemasters, the game will see players as a commando who kills foes known only as “targets” for a dark organization called simply “the Network.” Though he wouldn’t go into explicit detail, Black likened the game’s tale to that of the television series FlashForward, in which the world’s entire population has a two-minute blackout during which they see their lives six months into the future.

“It’s not a military game, it’s not a future game, it’s not a game of the past, it’s set now, in the present day, but it has a strong technological thread,” he told GameSpot. “You start in the present, and you take one step into the future during the course of the game. Then, you make your choice on whether you reckon that’s a excellent or a terrible thing.”

Unlike Black, Bodycount will have a variety of multiplayer modes, including co-op. But, the game’s campaign will remain single-player. Black clarified the choice. saying, “As we got into the tale more and we got into our characters more, we suddenly realized that from an emotional point of view and the emotional connection we want the player to have, particularly with that lead character, we can’t have another player in there with them. ”

But, just because the multiplayer and co-op modes are separated from the main tale, doesn’t mean that the three aren’t interconnected. Said Black, “We also realized that because our single-player campaign is so focused on this character that we really have an opportunity, with our co-op and our multiplayer modes, to look at more of the back tale of the world that the player’s tale fits into.”

When questioned if the multiplayer and co-op modes would be a prequel like the multiplayer modes in BioShock 2, Black said, “It’ll be both a prequel and a sequel, right, because we’ll be trying to advance before and then after the player was in that part of the world.”

He also said that while the multiplayer emphasis will be on team deathmatch, the game will have something akin to Gears of War 2’s horde mode. The designer overseeing Bodycount’s multiplayer development was in charge of the multiplayer aspect of Burnout Paradise at Criterion Games, where Black also worked.

Right now, Bodycount’s maximum number of players is 12, a number limited by the sheer amount of destructible elements in the game’s world. Black believes it will even outdo recent destructible-environment shooters like Battlefield: Terrible Company 2 in what he called “intimate” levels of destruction.

As for Black 2, the game designer said it had been in development shortly after the original game’s release, but had been shelved when he left EA. “Not so long ago people were saying, ‘Gee, is there ever going to be a sequel?’ I was kind of thinking, ‘No, I don’t reckon there is,’” he said. “I don’t know what they’re doing now. I certainly did some preliminary pre-production work on Black 2, once we finished Black, the first three or four months. I went on quite quickly after that.”

He continued, “A lot of the guys on the team I’m working with here now carried on with that and did a lot of pre-production for about a year or so on Black [2], before that kind of bit the dust. So, I don’t really have personal knowledge about how that all played out. But there seemed to be overall a kind of general lack of direction. I’d be surprised if they managed that again.”

Read and Post Comments | Get the full article at GameSpot


PlayStation 3 | Black creator talks up Bodycount on PS3, 360” was posted by Tor Thorsen on Tue, 09 Mar 2010 00:03:13 -0800

PC | Industry to rebound after February decline – Analyst

Wedbush’s Michael Pachter predicts 10% software slump to $665 million for last month, March’s “phenomenal” lineup will break industry’s down streak.

The excellent news is that analysts believe the US gaming industry is getting close to emerging from its prolonged slump at retail. The terrible news is that it doesn’t look like the gaming industry entered the light of day during February, despite the release of such top-tier games as BioShock 2, Heavy Rain, and Dante’s Inferno.

In a note to investors today, Wedbush analyst Michael Pachter predicted that when The NPD Group releases its annual US retail sales recap on Thursday, game software sales will have slipped 10 percent year-over-year to $665 million. Pachter attributed to the decline to what has quickly become a thorn in the gaming industry’s side: the flagging music genre.

“The February comparison is not as tough (+9 percent) as it was in January (+11 percent), but we expect another precipitous decline in music genre sales to around $20 million compared to $75 million last February, and do not expect the decline to be offset by sales of the huge launches during the month,” he said.

Pachter believes Activision’s Call of Duty: Modern Warfare 2, which is currently the subject of a heated lawsuit between the publisher and the game’s creators, will make the top 10 best-seller list in February. The analyst’s research indicates that EA’s Mass Effect 2 and Dante’s Inferno, Nintendo’s New Super Mario Bros. Wii and Wii Fit Plus, and Take-Two’s BioShock 2 also performed well during the month. (Of the latter title, Take-Two said last week that it had shipped 3 million units worldwide.)

In terms of hardware, Pachter expects the Wii to shift 455,000 units during the month, a figure down 40 percent year-over-year. The Wii’s predicted decline notwithstanding, Nintendo’s system is still expected to outpace the Xbox 360’s 350,000 units, which itself would be down 10 percent from the year prior. Though rounding out the console sales chart, the PlayStation 3’s 300,000 units represents 9 percent year-over year growth.

With February at its back, Pachter believes the remainder of 2010 will play out swimmingly for the US retail game industry.

“The release schedule over the next four months gives us fantastic confidence in our forward forecast,” Pachter wrote. “In addition to highly anticipated titles like Sony’s God of War III, Square Enix’s Final Fantasy XIII, Nintendo’s Super Mario Galaxy 2 and Metroid: Other M, and Activision’s Starcraft II, we expect no fewer than 12 games released in the first half of 2010 to sell more than 1 million units apiece, with at least six selling more than 3 million units. In the first half of 2009, there were only eight games that sold more than 1 million units, with only one selling more than 3 million units.”

Pachter is particularly enthused about March’s “phenomenal” lineup, which includes Battlefield Terrible Company 2, Pok…mon Heart Gold and Soul Silver, God of War III and Final Fantasy XIII. He predicted that each of the titles will sell 1 million units during their first month of availability.

Read and Post Comments | Get the full article at GameSpot


PC | Industry to rebound after February decline – Analyst” was posted by Tom Magrino on Mon, 08 Mar 2010 17:58:31 -0800

Buy Nintendo Wii Console Online

You may be thinking about buying a Nintendo Wii gaming system these days and now you are researching the market. The huge volume of information about this game can be a bit overwhelming. There are also some accessories and game type that you need to game console.

The company has chose to act on this matter and they first give you a Nintendo Wii bundle. The bundle will have all you need to get started and play the games. But what does this bundle consists of? You will see in this article.

The Nintendo Wii console

When you are buying the system you should know that the Nintendo Wii console is included in your initial buy. In this way you do not need to spend more money and buy additional supplies. Many of them are in the first buy original package.

The gaming console, the remote and the nunchuk are included in the first package along with the console stand and the sensor bar. An adaptor is also added.

The first package also includes the Wii Sport gaming package so hat after you install the console you have a game to play.

The Bundle

There are many cases when at the buy of the Nintendo Wii game the bundle will contain all mentioned above plus some other small games to add to the Wii collection. Many times the choice of the games is yours and it depends on what you prefer to play.

Some bundles have games like the Guitar Hero or the Dance Dance Revolution. There is also some battle games included too.

Depending on the place you by them from, there are bundles that come with some entertaining family games.

The fantastic thing about buying the bundle is that you can get some excellent discounts for the Nintendo Wii. You can discounts on the console but on the games too. The first buy proves in this way to be a fantastic deal.

After you have done playing the initial games in the bundle you can start purchasing more games to add to your game collection.

Most of the Nintendo Wii games are overwhelming at first and they will take a huge part of your time. But they are very fun to play.

After you install the console, if you need to play with many people, you will need to buy some accessories s that you can do that.

Learn where to buy nintendo wii console online. If you are on a budget, learn where to buy cheap wii games at my site.

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Interactive and Entertaining Games

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How to expand your Mafia

Mafia Wars may be a game regarding many things, but first among those things is the importance of growing your Mafia. If you’re not in a position to make a large enough cluster of fellow players to use in the sport, you’re going to seek out it terribly laborious to buy the resources and complete the jobs necessary to remain on top. Thus, what are the most effective ways in which to grow that mafia and take management? Here are three highly effective ways in which to make it happen without having to pay a single Godfather Point.
1.     Networking

Networking on Facebook and MySpace are already huge social networks and if you’ve got some hundred friends, use them. Send out invites to everybody on your friend list to join your mafia, regardless of how well you know them (keep away from your co-staff and boss though, if you have work connections). Most folks will just say yes and if they already have their account, they’re going to reciprocate. Do not waste time by not using the tools already in front of you.
2.     2. Forums and Chat rooms
Alternatively, you can notice lots of social venues where you’ll discuss the game and notice individuals willing to swap places with you in each other’s mafias. This can be a major means to start building up your mafia size while not having to spend any extra points or build new friends. You don’t need to stay social to stay you mafia size up, so just notice some individuals willing to take the rewards you give them and you ought to be excellent.
3.     Blogging and Craigslist
If you’ve got a blog or are well known somewhere, use that status to gather new members. A simple note on your blog about needing new families members can typically times take care of the matter all by itself. Alternatively, you can post an ad on Craigslist and raise folks to hitch (it does really work). Simply make sure you don’t offer away any personal info until you’ve got confirmed the folks who answer.
If you use the tools {that the} Internet provides you at no cost, you’ll quickly find that it takes terribly very small time or effort to boost your position on Mafia Wars with a full family of 500. It would possibly appear sort of a stretch, but in simply some weeks you’ll be one of those top level players too. If you want to kick things up a lot in your mafia,

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God of War III Becomes God of Metacritic

PSLS writes:

God of War III’s embargo lifted today, resulting in an endless batch of reviews, most of which are perfect-including PlayStation LifeStyle’s. With all the exquisite praise the PlayStation 3 exclusive title is receiving, it has become a "God" on Metacritic, reaching a landmark feat in such a small space of time.

Epic God of War III ‘Launch’ Screenshot Gallery

PSLS writes:

To prepare for the launch of God of War III next week, Sony has released a new set of screenshots showcase some of the best moments the game has to offer. These newest screens are the best we’ve laid our eyes on and are a prime example of just how excellent the game looks.

DS | Scribblenauts doodling again this fall

WBIE reveals follow-up to 5TH Cell’s acclaimed DS puzzle-platformer expands with new adjective system this fall.

A critical darling ever since its 2009 Electronic Entertainment Expo debut, 5TH Cell’s Scribblenauts for the DS has also proven to be a commercial success, having sold more than 1 million units since its December launch. With that kind of reception, it’s no wonder that Warner Bros. Interactive Entertainment has commissioned 5TH Cell for a follow-up. Today, WBIE announced that a new, as-yet-untitled Scribblenauts game will arrive for the DS this fall.

Like the first installment, the next Scribblenauts game sees players solving puzzles by summoning thousands of different objects and creatures, all of which work more or less as they do in real life. The game again focuses on the pursuits of Maxwell as he attempts to buy each level’s “starite.” According to the publisher, Scribblenauts’ follow-up will feature all-new puzzles as well as redesigned levels.

5TH Cell will be expanding its word summoning formula in the new game with the addition of an adjective system. With adjectives, players can modify the color, size, elements, and behaviors of the summoned objects. The publisher notes that changes made to creatures or objects are cumulative.

Beyond the Scribblenauts follow-up, 5TH Cell is actively engaged in working on a “pretty huge” project for Xbox Live. The Bellevue, Washington-based development house had previously said that it intended to shift its development away from the DS and toward console development. Notably, 5TH Cell will be discussing just that topic on the first day of the 2010 Game Developers Conference tomorrow, and GameSpot will be on hand to cover it.

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DS | Scribblenauts doodling again this fall” was posted by Tom Magrino on Mon, 08 Mar 2010 12:31:04 -0800
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